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Manual

Get Started.

Last edited: 18/08/2022

This super easy guide provides steps to help you get started with the PhantomEngine.

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Before you get started, you’ll first need to follow the Installation Guide on the Downloads page.

We recommend using Unity 2020.3.7f1 or later. Previous versions of Unity may be incompatible.

If you're having issues with the installer, try this manual setup guide.

Create Scene From Templates

In the top left corner of the window, select File  -> New Scene

NewScene.png

Select Template

PhantomEngine SDK comes with 2 templates out-of-the-box. We recommend the "Sample AR Experience" template if you're just getting started. Select the template you wish to use and then click Create.

Template.JPG

Save Template as a Scene

Make sure you Save the scene in Assets -> Scenes folder.

Save-Scene.JPG

The scene will look like this once it's loaded.

Loaded-Scene.JPG

AR Device Simulator

This scene comes with a mockup environment to help you visualise and test AR functionalities within the editor. We recommend you set up the Scene and Game windows side-by-side to make it easier to simulate a mobile AR experience.

Side-by-side.JPG

Run the Experience

Press the Play button and navigate around the environment in the Scene window. You can press Show Mesh to see how PhantomEngine is Spatial Mapping, or press Throw to experience a cube colliding with the generated mesh in real-time.

Mapping-Button.JPG
Create Scene
Select Template
Save Tempate
AR Device Simulator
Run the Experience
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