
SDK Features.
The PhantomEngine provides a range of cutting-edge features to help you build context-aware AR apps for the mobile platform. Integrate our SDK with an industry-standard game engine for a familiar development workflow.



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Spatial Mapping
Real-time meshing
Create believable AR experiences that interact with the real-world. The Spatial Mapping feature builds a 3D mesh of user's surroundings, enabling a persistent virtual representation of their environment. This feature lets you develop AR games with realistic physics-based mechanics. For example, you can throw virtual cubes that collide with real trees.


AR Pathfinding
Real-world AI navigation
World's first adaptive AR pathfinding for your virtual agents to navigate the real-world. This feature uses the spatial map generated by the engine to run an AI pathfinding algorithm in real-time, enabling your AR characters to avoid real obstacles. Create the perfect AR companion to follow you around like our buddy PAL-9000.
Or just create killer zombies...



Actual footage
Actual footage



Actual footage
Actual footage


Object Recognition
Affordance detection
Build apps using objects as real-world triggers. PhantomEngine takes a unique approach of combining computer vision neural nets and natural language processing to detect object affordances. This feature lets you use semantics to set triggers for object types, like a "Container", so you can make a game that spawns virtual ammo from physical backpacks!


Phantom Map
Location & map data
Develop location-based games with real-world data. Phantom Map integrates user location and renders a map interface with streets and 3D building models. This feature lets you use map data to create custom worlds where your players find goblins in forests, ghosts in villages or bats in cities for a true context-aware gaming experience.


